![]() picking up Pep disables the balloon maker, rope, and firewood).Īdding SputmDebug=1 to the hegames.ini configuration file enables a few keyboard shortcuts allowing control over various aspects of the game. ![]() ![]() Having some items precludes having others (e.g. Clicking on an item puts it in the inventory. Clicking on a room warps Putt-Putt to it.Īccessible by warping to room 54. Clicking on the buttons alters the current game path (plot item locations and objects that are needed for puzzles).Īccessible by warping to room 53. This game has a set of standard debugging features shared with many other Humongous games.Īccessible by warping to room 55, which is most easily accomplished by running the game in ScummVM and using the room command in the debugger. Of the two codes on the ScummVM wiki, only SputmDebug seems to work, and it only activates the debug keys. Anything on this page labeled "Subtitles" is copied directly from the game, even if it appears to be in error. Note: This game's subtitles are riddled with typos and inconsistencies with the spoken dialogue. ![]() (It's not actually on a cell phone, though.) He also discovers that, in a truly prescient vision of the modern gaming industry, the only video game in the era of flying cars and conveyor belt sidewalks is an odd pseudo-3D Breakout clone. and so Putt-Putt Travels Through Time, learning all about cowboys, dinosaurs, and wizards of highly-questionable historicity. Once your series has a standard sequel and a game in space, the only sensible choice for the next entry is "game through time".
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